Quantcast
Channel: Merchants & Marauders | Rules | BoardGameGeek
Viewing all articles
Browse latest Browse all 369

Thread: Merchants & Marauders:: Rules:: Merchant Raid Unclear

$
0
0

by victor85111

In the rules book it states that if the merchant flee is equal to the amount of my maneuverability it gets away but im unclear in a situation like this for example ....

I have a galleon i scout a merchant ship i then proceed to draw 3 cargo cards it comes up as followed


Tobacco (flee). Silk (hull). Rum (flee)


And i roll three dice and get : skull , 3 , 2

Does this mean i take a hit to hull and the merchant gets away or can i use my succes to exchange the flee for another card ?? Can someone explain this situation ?

Situation #2

If i scout and find a merchant and draw

Rum (cannon) Tobacco (hull) Sugar (Flee)

And i roll : skull , skull , 2

Does this mean i get to exhange 2 cards that are shown or can i just exchange one i.e ( the rum ) and use the second success on the next card the rum will be exchanged with to remove that card i.e ( i use one of my success on rum and switch the rum for a new card and that gives me spice ( hull) and use my second success to remove the spice ) ?

Viewing all articles
Browse latest Browse all 369

Latest Images

Trending Articles



Latest Images

<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>