Quantcast
Channel: Merchants & Marauders | Rules | BoardGameGeek
Viewing all articles
Browse latest Browse all 369

Thread: Merchants & Marauders:: Rules:: Plundering Naval ships

$
0
0

by Mr_Blue

After being victorieus in plundering a naval ship you get Three cargo cards (minus 1 per destroyed cargo-location), yours to keep.

For me it is not logical to keep the cargo if you have already a full cargo vessel. These are the limits of each different ship. If you have free space, ok keep them otherwise I would let the victorieus captain to have choice of swapping cargo.

Does that make sence?

Viewing all articles
Browse latest Browse all 369

Latest Images

Trending Articles



Latest Images

<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>