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Thread: Merchants & Marauders:: Rules:: Few questions

by Buddy2337 1) How do you guys keep track of cubes on ships based off modificiations? Like if my ship has cargo 3 but i have special modification that makes it +1 cargo, do you physically move cube or...

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Thread: Merchants & Marauders:: Rules:: Visiting the Shipyard port action

by Amoeba88 In one port action can I visit the Shipyard multiple times for different things? I ask because the other Port actions seem to be self-limiting to once per turn each.

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Thread: Merchants & Marauders:: Rules:: True rumor and dieing during it's effect

by LFishi Imagine you play a rumor card, find it to be true and then its effect starts a fight where your captain could die in the process (e.g. rumor about the slavery ship in Trinidad).Question is:...

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Thread: Merchants & Marauders:: Rules:: Missing Dutch Boy mission (A Father's...

by Cicoria17In this mission I have to be in the port of Curaçao and succeed in 2 consecutive rolls. A scouting one and an influence one. If either fails I fail the mission. Now: should I discard the...

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Thread: Merchants & Marauders:: Rules:: Forced to buy at a discount?

by Adam Of Loxley This may seem like a weird question. But do I have to reveal 3 bananas , or can I refuse to show anyone im buying bananas and just pay full price for them? I understand you wouldn't...

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Thread: Merchants & Marauders:: Rules:: Going into a merchant raid with damage

by Adam Of Loxley The game says if any one of your systems gets destroyed during a merchant raid, you fail. Does that mean if I go into a merchant raid with it already destroyed Mast all automatically...

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Thread: Merchants & Marauders:: Rules:: Some Chinese card translation...

by zhangzixun I have tried the Chinese translation of the cards. Here are some finished product displays, which will be published as a complete file after completion.The original file was created...

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Thread: Merchants & Marauders:: Rules:: Bounty System

by Neo Hellwalker I know this question must have been asked hundreds of times since the game got released, but I would like a rule clarification concerning bounties :the rules states :You get a Bounty...

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Thread: Merchants & Marauders:: Rules:: Sailing into a Naval 'Scout' on...

by Guthwine3 It's the absolute first turn of a solo game. The Event Card drawn in Round One is 'English Naval Ship' (Admiral Rhett). Admiral Ogle (also of the English Navy) is already present in the...

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Thread: Merchants & Marauders:: Rules:: Winning and dying in the same round

by Dipferl_10 Can you win a game in the same round and die in the process?To give an example: 2 players start the round with 6 glory points. The player at the start of the round begins the turn in his...

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Thread: Merchants & Marauders:: Rules:: Crew Combat

by jacobingonzoPlayer Galleon enters combat with NPC Pirate. Pirate successfully boards galleon and kills all the galleon crew. What happens now? the rules are very wooly about what happens when a...

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Thread: Merchants & Marauders:: Rules:: Missions

by Cut_Throat_Jake If a mission fails, do you discard it?

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Thread: Merchants & Marauders:: Rules:: Walk The Plank

by Roy Batty Using the seas of glory expansion loyalty rules for crew. How does the walk the plank rule work? can't seem to find it in the book. Thanks all.

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Thread: Merchants & Marauders:: Rules:: How does the Caracas area effect...

by Algasm Just played my first game and couldn’t find any clarification in the rules about what to do when entering Caracas as well as St Maarten. My initial thought was to just draw 8 cards as soon as...

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Thread: Merchants & Marauders:: Rules:: Port Action ..

by Gazza116 So the rules say you can do all of the things listed under a port action , but you can only do one port action . So does that mean when it comes to say getting a rumour can you only do it...

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Thread: Merchants & Marauders:: Variants:: Merchants and Marauders - Defeated...

by Lebanoncircle I wanted to share a little modification I've made to our gameplay sessions that has really turned the tide when it comes to the aftermath of battles, especially for younger players. We...

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Thread: Merchants & Marauders:: Rules:: Pirates ..

by Gazza116 Just need a clarification please , if you attack ANY ship are you automatically a pirate for the rest of the game ? or do pirate ships not count ?

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Thread: Merchants & Marauders:: Rules:: Stashing Gold ..

by Gazza116 So when you stash gold in your home port and put it in your chest , can you remove it again to use ie transfer to your ship ? ie like to buy cargo and if so does the gold have to be on your...

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Thread: Merchants & Marauders:: Rules:: Rumors

by Bodun007 If I'm in port Havana and I take a rumor card that said to roll an Influence in port Havana during port action can I do it immediatly or I have to wait?

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Thread: Merchants & Marauders:: Rules:: Lousy Cheats Mission

by chiefsachem 1) In the Lousy Cheats Mission, if you lose to McFadden in a fight, the Mission say you die. In our game, I had 2 crew hanging out at a bar in Port Royal. "Snake-eye" McFadden only had...

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